This course will provide a broad perspective on the field of Sound Studies, with a special emphasis on Sound Art, Sonic Architecture and Design, together with interaction. We will consider a range of relevant theories, methods, tools and examples, with each participant being invited to explore this field through a combination of lectures, listening sessions, in situ experiments and workshops.
Course participants will develop their skills via the realisation of a collective environment, to be exhibited at the end of the course (practice-based learning). Within this collective frame, each contributor will have the opportunity to explore their own tools and ideas, through interaction with an open sensorial environment.
Target group:
Artists, architects, interior designers, music/sound designers or persons with equivalent professional experience. No particular previous knowledge in sound is required to take part in the course
Intended learning outcomes:
After completing the course, the student should be able to:
-Explore and discuss relevant interactive sound projects in the fields of Art, Architecture, Design and Research.
- Describe sound: an overview of the main sonic concepts, methods, and strategies.
-Explain essentials about sound generation, recording, editing, composing and processing,
-Work in the main editing and generative sound tools (software / hardware) with special attention to the free sound software domain,
- Work with real-time and interactive processes, Sonic flow generation and manipulation, evolving from close to open generative processes.
-Work with data and image/video interactive structures in Pure-Data.
-Work with the concepts, methods and tools explored in the course, through the realization of a collective sound project to be exhibited/performed at the end of the course.
Course content:
The outline of the course will be the following:
-Introduction to the field of sound.
- Describing sonic matter. Sound/audio parameters, concepts, language.
- Sound generation and edition: sound recording, synthesis methods and techniques.
- Introduction to Sound Art / Design / Research.
- Space and Sound: simulating, representing and evoking through sound.
- Body, Motion and Sound: Aural embodiment.
- Time and Sound. Variation and sonic discourse.
Exploring/acquiring real-time working processes and tools.
- Sound as a flow, sound in interaction,
- Learning from our physical environment: symbolic/iconic or corporeal (enactive) exchanges.
- Mediated interactions: a dialogue through technology.
- Introduction to microcontrollers, sensors and hardware extensions: Raspberry-Pi, Arduino, etc.
- Introduction to low-tech forms of sound production: piezoelectric components, etc.
- Other forms of interaction in sound.
-Formation in graphical programming environments for sound.
This course will focus on the open and free software domain: Pure-Data, IanniX, etc. (cross-OS platforms).
Producing together a sensorial interactive environment by using the different conceptual and technical tools provided. Each participant will be invited to develop its own tools to interact within a collective and open sonic (sensorial) environment.
Course Code: KOY021
Course Syllabus: KOY021
Language of instruction: English
Education level: Second cycle
Entry Requirements
Bachelor's degree from art, architecture, interior architecture, music / sound and design or equivalent professional experience. No particular previous knowledge in sound is required to take part in the course. All practitioners (artists, architects, designers, craft, etc.) interested in expanding or developing their knowledge in the field of sound are welcome to take part.
English 6 is required with an approved grade or equivalent.
Read more about the language requirements here.
Selection
The selection is based on an overall assessment of the applicant’s portfolio and letter of motivation.
Study period and study pace:
The course will start on week 36 and end on week 51, 2018
Study pace: 50%
Thursdays and Fridays every each week
Place: Konstfack
Course description: Will be published before course start
Schedule: Will be published before course start
How to apply
1. Apply to universityadmissions.se
The application is open between 15 March and 16 April.
Apply to the course at universityadmissions.se (antagning.se for Swedish speaking applicants), and send qualifications to support the entry requirements.
2. Submit files to konstfack.se
Portfolio + letter of motivation as 1 PDF file, and/or optional work samples of sound production/moving images (maximum 2 files - accepted file formats mp3, mp4 or mov).